Via Joystiq:
Long time ago during my junior high school, I dreamed that I want to be game developer and programmer. Several moons later, I realized game developer is very difficult for me, and I ended my college major degree related to computing - Information Technology at RIT.
I know playing a game for more than 30 hours per week could waste the social life - hurting the relationships. I don't like to be part of this, I want to be happy and normal what and who I am. Success is the key of the word I am forwaring I like to have a new grown family tree, sharing and passing the information message, lessons and jokes through social lives include families and friends.


There have been many horror stories come out of the games industry about the work put into it, and IGN's recent article, "The Dark Side of Development," only adds to the woeful tale: 80-140 hours of work per week, loss of social life (not to mention marriages and relationships). They even bring up the point that, despite a hefty and lucrative starting salary (around $60k for programmers), most programming jobs are in areas where the cost of living is quite large.